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Pac-Man World 2

Pcw2

Developer: Namco Hometek
Publisher: Namco Hometek, Namco
Game System(s): PlayStation 2, GameCube, Xbox
Series: Pac-Man World series
Genres: Platformer, Adventure
Release date: Northamericaflagsmall February 24, 2002
Flagofjapansmall July 25, 2002
Number of players One player (Two players in some bonus modes)

Pac-Man World 2 (パックマンワールド2 Pakkuman Wārudo Tsū) is a game released by Namco Hometek in 2002 for various platforms. It is the second game in the Pac-Man World series.

Story

One night in Pac-Village, while all the Pac-People are asleep, Blinky, Pinky, Inky, and Clyde appear and decide to mess around. Mischievously they pick the Golden Fruit off the village's Golden Fruit Tree and play with them. Suddenly the ground shakes, and tree shoots out of the ground. Pinky and the others look in shock; the imprisoned Spooky the ghost was released from underneath the tree. He then convinces the four ghosts to steal the Golden Fruit and join him to destroy the Pac-People.

When Pac-Man wakes up the following morning, Professor Pac-Man tells him what happened and recaps the history of Spooky; a long time ago, Sir Pac-A-Lot defeated Spooky and used the Golden Fruit to imprison him under the tree. With the fruit removed, it is up to Pac-Man to get it back and defeat Spooky once more.

Gameplay

Like in the first game, the player controls Pac-Man in a 3D environment, guiding him along a linear path with the simple objective of reaching the end. He must also evade enemies like Ghosts and Bears. The game has 25 levels in six different-themed environments, alongside 16 unlockable Galaxian mazes.

All basic features of the first game - Butt Bouncing, Rev Rolling, Power Pellets and the like - are implemented into this game, but are now perfected in their mechanics. The Steel Ball power-up also returns, joined by the new Shrink Pellet, which makes Pac-Man tiny for about six seconds. Pac-Man also has a new move that allows him to kick in the air.

Mazes

Mazes are unlocked by collecting Galaxian Flagships, which appear in the majority of levels; you only have to collect the Galaxian itself (unlike in Pac-Man World 1, where you must also open a door with it). Eating the item will transport Pac-Man into a three-dimensional maze, akin to the classic arcade games. The mazes can be replayed in Sue's Arcade.

Sue's Arcade

In Pac-Village, there is an arcade led by a Pac-Person named Sue. This houses six arcade machines, which can be played once the player has collected the amount of required Tokens. Tokens are scattered throughout levels, with each one containing 8 tokens (and an extra 9th token for getting 100% completion). The games include:

  • Pac-Man - 10 tokens required. Same version found in Namco Museum Vol. 1.
  • Pac-Attack - 30 tokens required. Uses the "enhanced" version from Namco Anthology 2.
  • Pac-Mania - 100 tokens required. Same version found in Namco Museum Vol. 5.
  • Ms. Pac-Man - 180 tokens required. Same version found in Namco Museum Vol. 3. The GameCube version features a bug where the maze's colors are incorrect in most levels.
  • Mazes - No tokens required. Allows the player to replay the mazes unlocked with Galaxians.
  • Jukebox - 60 tokens required. Plays all the music tracks found within the game.

Levels

World Level Level # BGM Statistics
Pac-Village Pac-Village 1
Map
6 Cherries
6 Strawberries
4 Apples
8 Melons
142 Pac-Dots
8 Tokens
Spooky 25
Ghost4
N/A
Forest The Bear Basics 2
Forest1
6 Cherries
6 Strawberries
1 Orange
3 Apples
2 Melons
327 Pac-Dots
8 Tokens
Canyon Chaos 3
Forest2a
14 Cherries
8 Strawberries
7 Oranges
5 Apples
3 Melons
1 Galaxian
178 Pac-Dots
8 Tokens
Pac-Dot Pond 4
Forest3
9 Cherries
7 Strawberries
9 Oranges
9 Apples
5 Melons
1 Galaxian
142 Pac-Dots
8 Tokens
Blinky's Frog 5
Forest4
N/A
Tree Tops B-Doing Woods 6
Trees1
6 Cherries
9 Strawberries
9 Oranges
4 Apples
2 Melons
1 Galaxian
217 Pac-Dots
8 Tokens
Treewood Forest 7
Trees2a
5 Cherries
6 Strawberries
5 Oranges
4 Apples
3 Melons
1 Galaxian
194 Pac-Dots
8 Tokens
Butane Pain 8
Trees3
5 Cherries
4 Strawberries
8 Oranges
2 Apples
2 Melons
1 Galaxian
243 Pac-Dots
8 Tokens
Inky's Blade-o-Matic 9
Trees4
N/A
Snow Mountains Ice River Run 10
Snow1
6 Cherries
11 Strawberries
2 Oranges
8 Apples
1 Galaxian
333 Pac-Dots
8 Tokens
Avalanche Alley 11
Snow2a
24 Cherries
33 Strawberries
36 Apples
4 Melons
1 Galaxian
297 Pac-Dots
8 Tokens
Blade Mountain 12
Snow3
22 Cherries
23 Strawberries
1 Orange
7 Apples
1 Melon
1 Galaxian
216 Pac-Dots
8 Tokens
Pinky's Revenge 13
Snow4a
N/A
Lava Into The Volcano 14
Lava1
3 Cherries
2 Strawberries
2 Oranges
3 Apples
1 Melon
1 Galaxian
200 Pac-Dots
8 Tokens
Volcanic Panic 15
Lava2a
4 Cherries
6 Strawberries
2 Oranges
5 Apples
3 Melons
1 Galaxian
310 Pac-Dots
8 Tokens
Magma Opus 16
Lava3
5 Cherries
5 Oranges
4 Apples
2 Melons
1 Galaxian
226 Pac-Dots
8 Tokens
Clyde in the Caldera 17
Lava4
N/A
Ocean Scuba Duba 18
Ocean1
7 Cherries
8 Strawberries
4 Oranges
4 Apples
6 Melons
1 Galaxian
133 Pac-Dots
8 Tokens
Shark Attack 19
Ocean2a
10 Cherries
7 Strawberries
5 Oranges
5 Apples
3 Melons
1 Galaxian
111 Pac-Dots
8 Tokens
Yellow Pac-Marine 20
Ocean3
20 Cherries
5 Oranges
2 Apples
8 Tokens
Whale on a Sub 21
Ocean4
N/A
Ghost Island Haunted Boardwalk 22
Ghost1
13 Cherries
4 Strawberries
6 Oranges
8 Apples
9 Melons
1 Galaxian
153 Pac-Dots
8 Tokens
Night Crawling 23
Ghost2
2 Cherries
1 Strawberry
1 Orange
4 Apples
2 Melons
255 Pac-Dots
8 Tokens
Ghost Bayou 24
Ghost3a
12 Cherries
21 Strawberries
13 Apples
13 Melons
1 Galaxian
535 Pac-Dots
8 Tokens

Game Boy Advance version

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A version of Pac-Man World 2 was released for the Game Boy Advance in late 2005, over three years after the console versions. It is a 2D platformer rather than a 3D one, due to the rather limited GBA hardware (which begs the question as to why it received a port anyway).

The game has a slight amount of depth to it, with Pac-Man being able to walk in all four directions (but the game is still primarily 2D). The perspective is rather off, and it can be hard to tell how close/far away objects and platforms are. Levels are rather lengthy, taking about twenty minutes each to complete - an uncommon site for portable games. There, inexplicably, isn't a save feature either, only a finicky password system that doesn't work very well.

Aside from its many gameplay differences, the game also features many glitches, errors, and simply inconsistent elements. No extra arcade games appear within this release, yet they are still credited on the copyright screen. Three Galaxian mazes do appear, but there are four Galaxians total - the final one does nothing, despite a textbox appearing stating a new maze was unlocked. In level 3, a red ghost is completely frozen in place and never moves, despite a blue ghost next to him moving just fine. These are just a few examples of the many oddities found within the game.

Home Ports

  • Game Boy Advance
  • GameCube
  • PlayStation 2
  • Xbox
  • Windows PC

The PlayStation 2 version was the first to be released, which was shortly proceeded by nearly identical ports for GameCube and Xbox. The GameCube version is generally considered the better of the three, as it has higher quality graphics and was frequently bundled with Pac-Man Vs.

Later reprints of Pac-Man World 2 seemed to tone down the difficulty somewhat. Generally versions under labels like "Player's Choice" (GameCube) and "Greatest Hits" (PS2) contain the "easy" version, while copies without these labels are more difficult. The Japanese PS2-only release was reportedly made even easier.

As previously mentioned, the Game Boy Advance version is completely different than the other ports.

Trivia

  • Pac-Man World 2 sold an estimated 2.5 million copies worldwide, making it the third best-selling console game in the Pac-Man series (only behind Pac-Man Collection and Atari 2600 Pac-Man).
    • This is commonly attributed to it being one of the few traditional platformers on the market upon its release, as many platformers of the time relied on "gimmicks" that did not sit well with many players (a notable example being Super Mario Sunshine's F.L.U.D.D).
  • The Japanese version of the game makes use of a notable voice cast on a number of characters, including the likes of Hikaru Midorikawa (Clyde), Tamotsu Nishiwaki (Blinky), and Junko Noda (Inky) among others.
  • Blinky and Clyde's names are swapped in their respective boss battles (see Clyde and Blinky error).

Gallery

Screenshots

Artwork

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