The game's indirect follow-up is Pac-Man Championship Edition DX which was released three years later.
The game's direct sequel is Pac-Man Championship Edition 2 which was released six years after it's indirect follow-up.
The gameplay features Pac-Man trying to escape the ghosts like in the original Pac-Man. Unlike the original game, each level has several maze layouts that cycle. Each map is divided into two halves. Eating all the Pac-Dots from one half spawns a bonus item at the other side. Eating bonus item will replace the cleared half into new layout, replenishing all the dots. Multiple stages are available, each one with different set of cycling layouts.
Doing well will increase the game's speed and dying reduces the game speed.
The game has a 5-minute or 10-minute time limit.
The game received very positive reviews, with the gameplay being "fresh and exciting," "one of the best 'exclusive' pieces of downloadable/casual entertainment available," and it was "nice to see a classic remade instead of simply repackaged.". Joystiq's Jared Rea called the game "The first true sequel to Pac-Man since Ms. Pac-Man."
Pac-Man Championship Edition was criticized for lacking a multiplayer mode, and having apparent relapse to patterns that were present in the original arcade game. Metacritic gave the game an 83, with its average being 8.5/10.
The iOS, Android, and the PSPminis versions of the game have all received negative reviews. The iOS version was criticized for a microtransaction strategy, the Android version was criticized for its control scheme, and the PSPminis version was criticized for the absence of online leaderboards and for being inferior to its sequel.