This stage adds another hazard every time Pac-Man hits the temple's heart. When the temple's diamond is yellow, (first time) there will be fireballs flying between the four Rev Platforms that can intercept Pac-Man when he is jumping from one place to another. When his diamond turns green, (second time) the temple sends black tornadoes out to follow Pac-Man, and pick him up. When the diamond turns pink, (third time) fireballs start to land on the Rev Platforms, and in the center, right in front of the temple. When the diamond turns blue, (final time) the temple shoots beams of energy out of the blue diamond, either from left to right, or right to left. With all of these things happening at the same time, the fight can get quite difficult.
  BOSS  
-  equals Rev Platform
- Space in between is lava.
- The fact that the the boss bares the name and resemblance "Anubis", who's god of the underworld, it actually makes sense why the Mummy is used in the first half of it's level and possibly why it kidnaps Pac dog. This might even explain why it's so infamously difficult, as it's technically the "god of death".
- It is unknown if Anubis Rex is the mummy in the first area, or the temple in the second area. It's implied it's the second one, as the temple resembles the god Anubis.
- When the level begins, a checkpoint is automaticlly obtained. (This happens again in Gimmie Space.)
- The boss' infamy is likely due to it's tendency to be completely unpreditcable, under a strict time limit and cluttered with hazards as the batttle continues, this issue never occurs with other bosses (with the minor exception of Krome Keeper, as his battle also uses a time limit).